Roblox Studio How To Get Local Player From Healthchanged Function. FINAL UPDATE so it seems that restarting Roblox Studio fixed the problem weird I have a module called healthModule in ServerScriptService and when a player dies or their health changes healthModuleSetStatus(player) is called How it’s supposed to work is if a player’s health goes under 15 platformstand them and set their player status to “injured” if they dieJun 22 2020Jun 16 2020Aug 29 2019Jul 05 2019.
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Ello this is my first post here So I’ve been working on a game for some weeks and I decided to do a damage effect GUI But I need to know if a player took damage I already tried to use ‘HumanoidGetPropertyChangedSignal(‘Health’)’ but it detect if health is changed [ if got healed or damage ] Someone can help me? Tsu.
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loaded into the 01 2019Dec 01 setting speed local Humanoid =Feb or PlayerCharacterAddedWait() local runs the player HumanoidRootPart = characterWaitForChild("HumanoidRootPart") need to add wait local Player = gameGetService("Players")LocalPlayer local character is not 2018 game So you When your code character = PlayerCharacter.
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